Anything can happen while exploring the 'verse, from mining accidents to getting ambushed by pirates. Sooner or later you will find yourself in a situation where you have been injured to some degree. And that is where medical treatment methods can come to restore you from broken body to hale and whole to get out to exploring or other activities again.
We will go over the crucial information needed to address player health issues and states in this article here, so read and search carefully to find what you need help with and how to fix it!
Quickjump Links to Find Your Topic:
For a more visual look at the ways to monitor your health needs in the 'verse, head to our in-depth look at the Medical System on our commlinks here:
Design Brief: Medical Gameplay
The Importance of Staying Healthy
Depending on what you've been up to, or any enemies that you may have made in your travels, experiencing bodily injury may come with the work. Injuries can greatly hinder someone's ability to function and severe injuries may prevent them from functioning at all. Death does have a significant impact on productivity, after all. Here is a quick list of what injuries to various body parts will do should they occur:
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All Injuries -
Reduction in overall health (i.e. HP damage). Severe damage will lead to incapacitation and death. -
Arm Injuries -
Reduced capacity to aim handheld weapons and lessened damage with melee weapons. Severe injuries will prevent a player from holding anything in their hands at all. -
Leg Injuries -
Slowed movement speed. Severe injuries will prevent a player from walking, running, or even simply standing up. -
Torso Injuries -
Reduction in stamina and thus the ability to sprint and run. Severe injuries may lead to incapacitation. -
Head Injuries -
Impaired vision and hearing. Severe injuries may lead to incapacitation.
Injuries also have multiple severity levels, which have increasingly debilitating effects to your person. Stabilizing an injury will allow you to temporarily ignore the detrimental effects (i.e. debuffs) that they apply.
- Minor - The lowest level of injury, which can be treated on-site by anyone with proper medical equipment or in any T3 medical bed. These injuries do not require stabilization.
- Moderate - This level of injury can be stabilized on-site or at any medical bed, but can only be fully healed at a T2 medical bed or higher.
- Severe - The worst level of injury, such maladies can be stabilized on site or at any medical bed, but require a T1 medical bed or a hospital to fully heal.
Incapacitated and Alone: Send for Help!
Should you find yourself alone in the 'verse and in a state where you can no longer move or worse, are incapacitated and dying, players can send out a mission beacon to request assistance from any nearby players.
If you are incapacitated, hold the M key to automatically send out a preset mission beacon.
If you are using a different keyboard layout from a QWERTY layout, this may be bound to another key instead, for example on AZERTY keyboards this key is "," instead of "M" as the HUD may indicate. Our teams are looking into clarifying any keybind/UI conflicts for this function.
By default, the mission reward for this is set to 15,000 aUEC, which will be paid out to the player that accepted the mission once you have been delivered to any Emergency Medical drop-off area or a medical bed.
IMPORTANT!
As a reminder, if you die, your belongings will be left behind at your corpse and place of death. Seeking help before you die can prevent a lengthy journey to retrieve your stuff before someone else does.
Tools, Medicines, and Their Uses
When you are away from civilization and your ship, there are a few tools and items that any citizen should have handy to ensure they remain able to function. Keep in mind, severe injuries will still require treatment at an appropriate facility to truly fix.
| Tool Type | Heals Health (HP) Damage? | Heals Impairments? |
|---|---|---|
| Medical pens | Yes (MedPen only) | Yes (All others but MedPen) |
| Multitool | Yes (with LifeGuard Medical attachment) | No |
| Curelife Medical Tool | Yes | Yes (Advanced mode only) |
What is Blood Drug Level?
Blood Drug Level, or BDL is a number that can be seen through your personal health status on your helmet display, or read through the use of a Curelife Medical Tool (see below). With a single exception noted below, the usage of any sort of medical or other drug will cause your BDL to increase.
If this number goes above 50% you will start to overdose and experience impairment such as blurred vision and mobility issues. This can be cured through the use of the Resurgera medical drug, also called DetoxPen in the pen form.
Curelife Medical Tool
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The Curelife Medical Tool or CMT has two modes: Basic and Advanced. Basic mode acts as a MultiTool with a medical attachment while the advanced mode will allow for much more fine tuned administering of medical assistance for various maladies. Pictured on the right is the Advanced Mode of the CMT. To use the CMT:
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Medical Drugs
Using the right remedy for the appropriate malady is important in health care. To learn what each of the five various medical drugs do refer to the chart below. While medical pens must be purchased and used individually, the Curelife Medical Tool (see above) can administer custom doses of all five of these (save Canoiodide) using the advanced mode of the device.
| Drug Name | Medical Pen Name | Purpose |
|---|---|---|
| Hemozal | MedPen | Healing HP damage and bleeding. Can also bring a player back from incapacitation. |
| Demexatrine | AdrenaPen | Symptoms of muscle fatigue and head injuries like concussions. |
| Roxaphen | OpioPen | Symptoms of severe arm and leg injuries such as being unable to stand, walk, or hold objects in hand. |
| Sterogen | CorticoPen | Symptoms of severe torso injuries such as extreme fatigue and respiratory damage. |
| Resurgera | DetoxPen | Reduces Blood Drug Levels (BDL) and symptoms of a drug overdose. |
| Canoiodide | DeconPen |
Reduces symptoms of radiation exposure. |
There are "XTRA" versions of some of these drug pens that combine the base drug with hemozal, allowing for HP healing alongside the base drug functions.
Medical Facilities
Depending on your injuries, you may need more intense treatment than what might be offered by players or certain other facilities available in the 'verse. Below is a quick reference table to see where you need to head to sort yourself out.
| Medical Treatment Types Available | |||||
|---|---|---|---|---|---|
| Location |
Minor (Tier 3) |
Moderate (Tier 2) |
Severe (Tier 1) |
Stabilize | Death* |
| On-Site Player Medical Assistance | Yes | No | No | Yes | No |
| Medical Beds (T3)** | Yes | No | No | Yes | Yes |
| Medical Beds (T2)** | Yes | Yes | No | Yes | Yes |
| Medical Beds (T1)** | Yes | Yes | Yes | Yes | Yes |
| Hospitals | Yes | Yes | Yes | Yes | Yes |
*Death means that a player can regenerate at this location should they die. You must first interact with an appropriate medical bed to set a respawn point. Some clinics do offer regeneration services, like Lazarus Facilities in Pyro I.
**Check out this Comm-link for information on the medical beds for various dedicated medical ships and vehicles.
Medical Beds
The cornerstone of any sort of medical facility or triage operation, medical beds allow players to treat others and recover from incapacitation or death. The process of recovering from death is called regeneration in game, but the colloquial term players use is respawn or regen. Upon dying, you will begin this regeneration process at whichever medical bed you last selected as your regeneration
The various tiers of beds differ in what levels of injuries they can heal, but all of them can stabilize injuries of all levels and allow for players within a certain range to regenerate after dying. Setting a bed as your regeneration pointThe regeneration range of each tier of medical bed is listed below.
- Tier 3 - Within 50,000 meters, which covers most gameplay areas.
- Tier 2 - Within 8,000,000 meters, which covers most planetary bodies.
- Tier 1 - Within 750,000,000,000 meters, which covers most planetary systems.
If you are not in range of whichever bed was set as your last regen point or the bed is not functioning for some reason, you will instead respawn at your home location. This is important to keep in mind as respawning at your home location may mean a significant trek to recover your items from the location of your death!
The reasons a medical bed may not be functioning are:
- The bed has been destroyed.
- The medical bed does not have enough MedGel loaded.
- You are outside the bed's effective range.
MedGel
The material that does all the magic and is needed for all medical beds to function. All actions at a medical bed, except for beds located within a clinic or a hospital, require a certain amount of MedGel to complete the action. This substance can be loaded into all medical beds as well as all hand-held medical instruments. Hand-held devices can be reloaded in the same manner as firearms, provided you have some MedGel on your person to do so.
A single canister of MedGel holds 200 cSCU. Medical beds can be reloaded with these canisters via the ports in the side of the beds or on the wall beside the bed, depending on the location. MedGel can be stored in normal cargo storage locations for use when a reload of the bed is needed.
| Medical Bed | MedGel Capacity | Healing Cost per Injury | Regeneration Cost |
| Tier 3 | 200 cSCU |
Minor = 5 cSCU Moderate = 10 cSCU Severe = 20 cSCU |
100 cSCU |
| Tier 2 | 400 cSCU | ||
| Tier 1 | 600 cSCU | ||
| Hospitals/Clinics | N/A | N/A | N/A |
Emergency Medical Drop-Off
If you have sustained a severe injury and it is difficult for you to walk, an expedited option to get to a facility medical bed is available in any hangar bay that is attached to a medical facility, shown above. This is also where players that have accepted a medical assistance beacon from an incapacitated player will need to drop off their injured charges to receive their reward.
This elevator goes directly to the medical facility. However you arrived, get over to a medical bed as soon as possible if you need assistance!